Leading neuroscientist Andrea Kuszewski explains why unlocking the hearts (and minds) of your users isn’t just an art – it’s a science. By Clark Buckner (Content Marketer & New Media Strategist, TechnologyAdvice.com) Andrea Kuszewski is a neuroscientist,...
Can a first person game teach you creativity and cooperation? By Allison Huynh (Founder & CEO, MyDream Interactive) As the founder of MyDream, we recently launched a Kickstarter, and received over a quarter of the goal funds within a few hours of pushing live....
Coming up: 2-day hackathon focused solely on making great new games for iOS and Android. By Maria Alegre (Co-Founder & CEO, Chartboost) Ever seen a game on the App Store and thought, “I could do better”? Well now is your chance! Join us for a 2-day hackathon next...
Editor’s note: LOLapps co-founder and head of user experience Annie Chang talks to Women 2.0 about her startup, one of the fastest growing social companies with over 1MM user generated applications and 4 very large social games.Women 2.0: How did you get started...
By Natasha Wallace (Co-Founder & Art Director, Red Seraphim) In my role as an art director in a small social gaming startup called Red Seraphim, I am faced with two large tasks: driving the artistic feel for our first title, and forming the team that realizes that...